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My name is Jonathan and I've been making games professionally for 4 years, much longer as a hobby.

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Throughout the my professionell career I've been working with both small teams of only a few people as well as up to 20+ developers from various disciplines. I've experienced working on titles that shipped, but also cancelled after years in development.

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While my professional experience is primarily design I'm used to doing a lot of implementation on my own and I enjoy scripting and coding as well.

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I have worked with Java, Lua and C# in Unity but most of my professional experience has been with Blueprints and a bit of C++ in Unreal Engine.

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